4.0 General Display Capabilities
4.1 Flicker Loaded Images
The flicker function allows a user to view, in sequence, a specified list
of images. The user must first build a list of images to flicker. This is
done much like images are selected for viewing in the Show function.
The user may select combinations of plane numbers or previously saved image
combinations for flickering. To select a combination of planes for flickering,
the user needs only the
mouse to select a single plane number from each plane list (i.e., one for
the red, one for the green, and one for the blue channel) and press the
accept button. If only 2 image planes are selected, the third will
be a duplicate of one of the selected planes. There will be a slight delay
while the flicker image is being created, and once it is, the selected
combination will be dislayed in the Flicker List. To flicker a black
and white (i.e., gray scale image), select only one plane number from any
plane list or select the same plane number in all three lists and press the
accept button. To add a previously saved combination to the flicker
list, select the name and press the accept button.
There are two methods the user can flicker images with maps applied:
- The first method is to save the band combinations and the associated
mapping using the save option in the Show
function (found on the Display menu).The saved band combination names
will then appear in the save list and they can be selected for flickering.
This method works for both 24-bit and 8-bit displays.
- The second method is to use the adjust option
to adjust the mapping and select the band combination. The mapping currently
displayed is used for the flicker band combination when the band combination is
accepted. Note that this method only works for 24-bit displays, and 8-bit
displays when only a single band is currently displayed and a single band is
selected for the flicker band combination. It does not work for 8-bit displays
when either the currently shown band combination or the flicker band combination
contains more than a single band. If functionality is needed, the user will
need to save the band combination as described above.
The flicker function may also be used to flicker the full resolution window.
Either define the flicker plane combinations and then select the area of the
image to load to the full resolution window or select the image area first and
then define the flicker plane combinations. To flicker images in the full
resolution window with mappings applied, follow the same steps used for the
main image window (outlined in the previous paragraph).
- Red, Green, and Blue Plane Lists:
- The plane lists show the user a list of plane numbers that
contain valid image data. The user chooses the combinations of
plane numbers to flicker from these lists.
- Save List:
- The list of currently saved band combinations and mappings. To select
a previously saved combination for flickering, select the name and press
the accept button.
- Flicker List:
- The list of currently selected plane number combinations and saved image
combinations to flicker.
- Delete:
- Delete the selected item from the flicker list. The delete button
is sensitive only when an item has been selected from the flicker list.
Image data is not deleted; only the reference to the band combination
and mapping is removed from the flicker list.
- Accept:
- Accept the currently selected plane combination or saved image combination
and build the flicker image. On 8-bit displays, choosing a color image
for flickering implies the selected planes must be sent through the color
compression algorithm.
- Step:
- Display the next image in the flicker list. Image combinations will be
flickered in the order they were added to the flicker list. The
step button is used to manually step through each image in the list.
- Start:
- Begin the automatic flicker process. Each image in the flicker list
will be displayed in succession. The number of seconds between the
display of each image is determined by the rate slider.
- Rater Slider:
- The delay, in number of seconds, between the display of each image
combination in the flicker list. The delay may be from 0 seconds to
10 seconds with a default of 1 second. Note: it is not advisable
to reduce the delay to 0 seconds. This causes the flicker process to
execute as fast as the host CPU will allow. This makes it difficult
for the application to process other events like button presses (for
stopping the flicker process) because the process is spending all its time
displaying images.
- Stop:
- Stop the automatic flicker process. The last image displayed will become
the currently displayed image.
- Clear:
- Clear all specifications from the flicker list.
- Dismiss:
- Close the flicker panel.