Texture analysis
- EDGEX
- Extract image edges using gradient filtering (B)
- FILTER
- Apply low- or high-pass, or median boxcar, filter to image (B)
- LOWCAL
- Replace each pixel by result of operation on neighborhood (B)
- NEIGHBOR
- Compile statistics for circular area around each pixel (C)
- SEARCH
- Search image for acceptably homogeneous training sites (B)
- TEXTURE
- Calculate any of 8 local texture measures for an image (B)
- UHIST
- Create a gradient/uniformity image and its histogram (C)
Last change: 30 May 2007,
R. A. White / raw@essc.psu.edu